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Intimidating rage imperious command

While you are raging, you designate a single foe within 30feet of you that you can attempt to demoralize as a free action (see the intimidate skill page 76 of the Player's Handbook).A foe that you successfully demoralize remains shaken for as long as you continue to rage.The berserker frenzy class feature is essentially a maneuver with an extended duration, and since you are unable to initiate or recover other maneuvers while frenzied, it effectively balances out.It could be argued that berserker frenzy might push the character into tier 2 territory simply because it allows them to go longer before having to recover their maneuvers, but they still lack the versatility and verisimilitude of the other tier 2 classes such as the sorcerer or psion, they have fewer skill points to distribute to vital skills, and they lose out on some nice class features including capstone abilities.They are known to have coined such phrases as "nothing evens a race like an axe to the knees" and "never turn down the ale, you never know if it will be your last." Most live short, glorious lives, and those who live long enough to gain fame and prestige amongst their comrades become immortalized in song -- and that's all most of them long for in exchange for their sacrifice for their people.

Despite their simple attitude towards battle, dwarven berserkers are a key element of dwarven warfare.Their almost suicidal style allows more strategic fighters to plan and execute complex techniques on already worn-down enemies.As such, berserkers command grudging, if fearful, respect within dwarven society.Initiator Level: Each time you gain a level as a dwarven berserker, you gain additional maneuvers known, maneuvers readied, and stances known as if you had also gained a level in a previous initiator class.You do not, however, gain any additional benefits a character of that class would have gained.

Your frenzy lasts a number of rounds equal to 3 your Con modifier. At the end of the frenzy, you become fatigued for an equal duration or until you take the time to recover all of your maneuvers through drink or song.

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How can I Intimidate demoralize foe as a Move or. of in Paizo material is a Barbarian rage power called Intimidating. feat Imperious Command. 
19-Jan-2019 13:03
Complete list of all D&D spells, rulebooks, feats, classes and more! 
19-Jan-2019 13:06
Imperious Command DR 2/--. Intimidating Rage DR 3/--, Whirling Frenzy 4/day. Optimized Character Build; WotC Rules Only; Views. Page; 
19-Jan-2019 13:11
You can intimidate only an opponent that you threaten in melee combat and. Intimidating an opponent in combat is a standard. Imperious Command Improved. 
19-Jan-2019 13:15
Interactions Between Intimidation-related Feats. Barbarian with Intimidating Rage. If you have Imperious Command. 
19-Jan-2019 13:17
The text for Imperious Command reads If you successfully demoralize a foe in combat, the foe cowers in fear for 1 round and is shaken in the following round. and the Intimidating Rage feat. 
19-Jan-2019 13:21
Imperious Command DotU Great in combination with things like Intimidating Rage, but the Charisma requirement is steep. Improved Critical PHB. 
19-Jan-2019 13:25
How do these two interact? I've heard it said that by combining Imperious Command with Intimidating Rage you can make opponents cower for the duration of the rage. Do the rules involved support this? 
19-Jan-2019 13:29
Barbarian handbook. From Myth-Wiki. Jump to navigation, search. Useful with Imperious Command. Intimidating Rage Rage CW Great! As a free action. 
19-Jan-2019 13:34

Intimidating rage imperious command introduction

Intimidating rage imperious command

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